Day: September 1, 2019

PAX Indie Spotlight – Creature in the Well

Creature in the Well could probably thrive on its visual aesthetic alone, but instead a rather interesting choice of genre blending takes the center stage. From Flight School Studio, this title at PAX West 2019 was getting a lot of attention, and for with good reason. It's got that Zelda-style adventure dungeon crawl vibe going, but it's all done in the context of pinball, Breakout, and Arkanoid. It's real hard to explain how that looks with words, so check out this video first –

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Your goal is to power back on an ancient weather device at the bottom of a network of dungeons in which the titular creature resides. To do so, you have a bunch of different weapons at your disposal to help solve puzzles and challenges. In a traditional adventure game an upgraded sword might come with more power or some kind of elemental damage – here, you may find a weapon that shoots out more projectiles to help trigger buttons or smash faraway blocks.


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PAX Indie Spotlight – World of Horror

The corridors and walkways of PAX never have any shortage of pixelated homages to the 8-bit and 16-bit eras, but seeing a 1-bit title is rare. Developer Panastaz and publisher Ysbryd Games are attempting to capture Lovecraftian lore and the works of Junji Ito in World of Horror.

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The story begins as many horror tales do – in a small Japanese town, things start… happening. Changing. With zero reliance on jump scares (as that would be pretty hard to do with the 1-bit aesthetic in the first place), World of Horror is all about setting the mood instead, with grim atmosphere and disturbing events. Combat is turn-based, and the title is a roguelike, so you're encouraged to try different approaches to surviving the encroaching madness from playthrough to playthrough.

At shows like PAX, everyone is trying to capture “the look” so you can stand out in a sea of amazing indie games. World of Horror's strange 1-bit curiosities excel at snagging the ..

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